Any super-simple way to texture a sphere?

Geoff Canyon gcanyon at gmail.com
Wed Jan 29 14:20:38 EST 2014


I have 3D gravity working.
I have 3D positioning working.
I have 3D perspective viewing working (arbitrary point of view and orientation).

That means that as I approach Mars to land on it, I need some way to
present it as more than an orange circle (which is what I have now).
Any ideas on the best way to handle this?




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