ColorAtScreenLoc Function
Ray
ray at linkit.com
Tue Jan 21 16:00:45 EST 2014
Mark I'm having fun with this code. Just one question; why add 31
pixels as opposed to another number of pixels?
On 1/21/2014 3:36 PM, Mark Schonewille wrote:
> Hi Ray,
>
> Now I'm thinking, why did I write a function for the screenLoc only?
> So, here's a general solution.
>
> // usage: pointColor("100,200") or
> // pointColor(100,200) or e.g.
> // pointColor(the screenLoc)
> function pointColor thePoint
> if the paramCount is 2 then
> put param(1),param(2) into thePoint
> end if
> put thePoint into myLoc
> add 31 to item 1 of myLoc
> add 31 to item 2 of myLoc
> put thePoint,myLoc into myRect
> export snapshot from rectangle myRect to myPixels as PNG
> set the text of the templateImage to myPixels
> put char 1 to 4 of the imageData of the templateImage into myPixel
> reset the templateImage
> return charToNum(char 2 of myPixel), \
> charToNum(char 3 of myPixel),charToNum(char 4 of myPixel)
> end pointColor
>
> --
> Best regards,
>
> Mark Schonewille
>
> Economy-x-Talk Consulting and Software Engineering
> Homepage: http://economy-x-talk.com
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>
> Use Color Converter to convert CMYK, RGB, RAL, XYZ, H.Lab and other
> colour spaces. http://www.color-converter.com
>
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> On 1/21/2014 20:04, Ray wrote:
>> Mark - I believe this is everything I need. Thanks! I especially like
>> you usage of the templateImage which keeps everything easy to work with
>> and no cleanup needed.
>>
>> Ray
>
>
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