Home stack

Björnke von Gierke bvg at mac.com
Fri Apr 4 04:56:31 EDT 2014


The home stack's name is "home". But it is not your stack, it belongs to the IDE, and does IDE stuff. If you make a standalone, there won't be a home stack in it, unless you make one. There is no need to manipulate or interact with the home stack, unless you write your own IDE, where it servers a purpose as the first stack that is automatically loaded before anything else. This is not HyperCard ;-)

For example, "go home" is not really meaningful, even if it'd work, because you can have many stacks, from many different files, all open at the same time. It'd only be a synonym for "go to the stack that is named "home"", a rather redundant feature. So if you want the "boss" of your own project, you probably want "the mainStack of this stack", or "the topStack" or possibly "the defaultStack". You never want the home stack, ever.

On 04.04.2014, at 09:15, Alain Farmer <alain_farmer at yahoo.com> wrote:

> Hello Mark,
> Long time no 'see'.
> Yes, but where is the Home stack ? What is its name ?
> How come the commands mentionned didn't work ?
> 
> Can I edit the script of home ?
> Thanks,
> Alain F.
> 
> On Friday, April 4, 2014 2:53:30 AM, Mark Schonewille <m.schonewille at economy-x-talk.com> wrote:
> 
> Hi,
> 
> The Home stack contains a bunch of functions and commands for setting up 
> the IDE when LiveCode starts. Some of these commands and functions are 
> also useful to other parts of the IDE. I don't think the Home stack 
> handles licensing; that should be the engine now. You should be able to 
> edit the Home stack in the commercial version too.
> 
> --
> Best regards,
> 
> Mark Schonewille
> 
> Economy-x-Talk Consulting and Software Engineering
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> 
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> 
> On 4/4/2014 06:24, J. Landman Gay wrote:
>> On 4/3/14, 7:51 PM, Alain Farmer wrote:
>>> Hello,
>>> 
>>> Is there still a Home stack in LiveCode ?
>>> Are following expressions still supported ?
>>> * go home
>>> * edit the script of home
>> 
>> There's a home stack but it isn't useful to us, there's nothing much in
>> there. It stores the licensing check in the commercial version, so you
>> won't be able to edit the script if you're running that. I'm not sure
>> how it acts in the community version, I've never looked, but I wouldn't
>> be surprised if it were empty.
>> 
>> If you are looking for a way to keep a library of your own handlers, use
>> a plugin stack that opens as a library on launch.
>> 
> 
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