Message Path and Groups Oddity

J. Landman Gay jacque at
Sat Oct 19 20:20:35 CEST 2013

Thanks for the nice words, guy. I'm always glad when I can reduce the 
amount of screaming going on in someone's head.

One trick I sometimes use when I want an object to be hidden but still 
enabled is to set its blendlevel to 99. That makes it almost impossible 
to see, but still allows clicks and messages. But if you want the 
messages to go back to the stack, that won't work.

The only reason I can think of that you'd want mouse handlers at the 
stack level is if you plan to have many objects using the same handlers. 
In that case I'd assign behaviors rather than use a stack script. It 
would be more efficient and would also be more selective, so that clicks 
on the card or other unrelated objects wouldn't be intercepted wrongly.

If you can tell us why you need the messages to go to the stack level, 
maybe we can figure out a better way.

Jacqueline Landman Gay         |     jacque at
HyperActive Software           |

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