Android SDK Path Again
Scott Rossi
scott at tactilemedia.com
Sun Oct 13 18:53:23 EDT 2013
OK, I used a later version of LC to "see" the Android SDK which seems to
work. I can kind of get emulators launched and test a basic stack.
Latest issue is getting LC 6.1.1 to see an attached hardware device to
test on. I have a 7" tablet running Android 4.1.1, on which I have
enabled USB debugging and USB storage. The device is connected, OS X sees
the device, LC does not (device doesn't show up in Test menu). Am I
missing a setting somewhere?
BTW, is it necessary to select a debugging app on the device? For lack of
anything else, I chose HTML Viewer but am not sure if this would work or
is even necessary.
Thanks & Regards,
Scott Rossi
Creative Director
Tactile Media, UX/UI Design
On 10/7/13 1:28 AM, "Neil Roger" <neil at runrev.com> wrote:
>Hi Scott,
>
>Are you trying to use revision 22 of the Android SDK with LiveCode 5.5.5?
>
>If so you will need to update to a more recent version of LiveCode
>(6.0.2+) as 5.5.5 is not compatible with this version of the Android SDK.
>
>You also have the option of using reverting to revision 21 of the
>Android SDK as this should still work with LiveCode 5.5.5
>
>More information on the issue can be found here-
>
>http://quality.runrev.com/show_bug.cgi?id=10904
>
>Kind Regards,
>
>Neil Roger
>
>--
>RunRev Support Team ~ http://www.runrev.com
>--
>
>
>
>On 07/10/2013 07:39, Scott Rossi wrote:
>> I know this horse has been beaten on many occasions, but I'm going to
>>beat
>> it againŠ
>>
>> On OS X, reinstalled all Android SDK stuff. When trying to set the SDK
>> path in LC 5.5.5 Preferences, LC says not a valid SDK. It's been a long
>> time since I've done anything Android so I might be forgetting
>>something.
>>
>> Followed the LiveCode Android Developer lesson.
>> Made sure Android 2.2 (android-8) is one of the installed platforms.
>> Tried choosing all folders up and down the SDK folder path.
>> Been through half a dozen threads in the forums trying to find a
>>solution.
>>
>> LC continues to say "not a valid SDK".
>>
>> Anything else I can try? What is LC looking for in the folders?
>>
>> Thanks & Regards,
>>
>> Scott Rossi
>> Creative Director
>> Tactile Media, UX/UI Design
>>
>>
>>
>>
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