Fighting with audio player again
capellan2000 at gmail.com
Mon Oct 7 21:54:40 CEST 2013
Just my educated guess...
Could that be that LiveCode is using some type of
Windows OS stream buffer that fills with each request
and, after this buffer is full, it stops receiving streams
and produces an error?
Probably, Windows OS clears this buffer automatically
after a number of ticks or maybe it requires that some
program request that Windows clears this buffer...
Monte and Mark could verify if this is true, checking
the windows LiveCode source code.
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