Determine Engine Version Used To Build Standalone?
Peter W A Wood
peterwawood at gmail.com
Tue Nov 19 06:54:31 EST 2013
Scott
After seeing your question, I had a quick look at an LiveCode standalone and found these in plain text:
1.
********************************************************************
* Revolution 4.6 *
* Copyright 2011 Runtime Revolution Ltd. All Rights Reserved. *
* The software contained in this listing is proprietary to *
* Runtime Revolution, Edinburgh, UK and is covered by *
* U.K. and other copyright protection. Unauthorized copying *
* adaptation, distribution, disassembling, use or display is *
* prohibited and may result in civil and criminal penalties. *
********************************************************************
2.
Copy of 5.5.1-rc-4
3.
MCdebugresult REVO2700 REVO5500
The copyright notice would be easiest to find and interpret but it doesn't seem that it was kept up-to-date.
The "Copy of 5.5.1.-rc-4" was in the middle of some other constants and might not be easy to find.
The MCdebugresult string has not "viewable" characters between the 3 items printed.
I doubt that this will be of much help but I thought I might as well let you know what I found.
Regards
Peter
http://LiveCode1001.blogspot.com
On 19 Nov 2013, at 05:11, Scott Rossi wrote:
> Is there a way to find this?
>
> With so many versions on LC on my system and so many test files, it's hard
> to keep track of what engine version was used to build what app.
>
> Thanks for suggestions.
>
> Regards,
>
> Scott Rossi
> Creative Director
> Tactile Media, UX/UI Design
>
>
>
>
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