Trapping for iOS errors?
johnpatten at me.com
Sat Nov 9 18:13:52 CET 2013
From what i can tell, when you script a LiveCode app and the script is not written correctly, the resulting iOS application will just “do nothing” when an event attempts to drive that script. iOS just gracefully ignores the code.
For example, in iOS something like:
The resulting iOS app just, essentially ignores this. Is there any way to catch the iOS error flag and then act on that error?
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