Counting problem
dunbarx at aol.com
dunbarx at aol.com
Fri May 24 17:56:49 EDT 2013
I know I am going to feel like a dope, but why does the first script always properly give ten counts in the array variable "counter", but the second can give anywhere from five to sixteen, and maybe others?
on mouseUp
put "a,b,c,d,e,f,g,h,i,j" into temp
repeat 10
get any item of temp --always gives ten
add 1 to counter[it]
end repeat
end mouseUp
on mouseup
put "a,b,c,d,e,f,g,h,i,j" into temp
repeat 10
add 1 to counter[any item of temp]
end repeat
end mouseUp
I have deconstructed the problem line by watching the array in the debugger on the sly after each iteration. It goes crazy, sometimes the count of a particular char going DOWN.
Craig Newman
-----Original Message-----
From: Terry Dennis <tedennis at softwaredetails.com>
To: use-livecode <use-livecode at lists.runrev.com>
Sent: Fri, May 24, 2013 12:35 am
Subject: Weird glitch in breakpoint behavior
I was testing a 6.0.1 stack when "Step into next statement" after a manual
breakpoint acted like a 'Continue" ... meaning it didn't stop until the end of
the script. I was able to recreate the problem repeatedly, so I began to
whittle down my script to find what caused the glitch. In so doing, I checked
various preference settings to see what might have caused the weird glitch.
I kept whittling away until there wasn't much left in my script, so I finally
decided to start from scratch with an entirely new app. It happened again with
a do-nothing script.
Recipe:
1) Put the following simple script into a button's mouseUp script in a new app.
2) Set breakpoints manually on lines 2 and 4.
3) Click the button. It stops on line 2, as expected.
4) Click on Edit/Preferences in the LiveCode menu
5) The app runs to the hardcoded breakpoint on line 6
First of all, it shouldn't have run when I merely opened the preferences dialog.
Secondly, it missed the manual breakpoint on line 4
OK, so like a good little developer, I tried the same script in a backleveled
version (5.5.1) to see if recent LiveCode updates created the problem. That's
the most likely scenario, right?
Nope. I got the same results. Apparently this weird glitch has been around
since today's pebbles were large boulders.
Lots of testing later ...
There were *some* instances of opening the preferences dialog that didn't cause
the problem. And, selecting individual preference items didn't cause the
problem.
However, EVERY time I selected the "Updates" preference item, the script
"Continue"d.
Yeah, I know. The doctors says if it hurts, then don't do that. OK, so I won't
open the Preferences dialog and test for "Updates" during debugging sessions.
However ...
This weird glitch *might* be related in some bizarre manner to prior (seemingly)
random and unrecreatable weird glitches I have had with breakpoint executions.
The good news (I think) is this time I was able to recreate and isolate the
weird glitch.
Well, I isolated *a* weird glitch. Whether it is related to my *original* weird
glitch, I don't know.
The original weird glitch with my app would sometimes (randomly?) get triggered
by simply clicking on the "up arrow" in the Variables display of the IDE. Is a
keystroke being passed through the hierarchy into the app when it shouldn't be?
Unknown. The (random?) up arrow weird glitch happened only in 6.0.1, so it's
possible that particular weird glitch occurred because of recent updates to
LiveCode.
In addition to the above weirdness, the same preferences weird glitch is
recreatable in 6.0.1 by clicking on Tools/Project Browser. Am I more likely to
open the Project Browser during debugging than I am likely to open the
Preferences dialog? Ubetcha.
Again, is this preferences/browser dialog weird glitch related to my original
weird glitch? Heck if I know. It's just plain weird.
Hopefully this exercise will help others who have experienced (seemingly) random
weird glitches with breakpoints in the past. It's possible all those weird
glitches could have a common thread, so fixing this *recreatable* weird glitch
could solve all those other weird glitches at the same time.
I suppose I could be the ONLY poor soul who has experienced weird glitches with
breakpoints, but I doubt it.
Did I mention it was a weird glitch?
Simple Script:
on mouseUp
put empty into tGarbage1 -- once
put empty into tGarbage2 -- twice
put empty into tGarbage3 -- three times
put empty into tGarbage4 -- a lady
breakpoint
end mouseUp
TED
_______________________________________________
use-livecode mailing list
use-livecode at lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-livecode
More information about the use-livecode
mailing list