Challenge: how to set the text of a field

David Bovill david at vaudevillecourt.tv
Sat Mar 30 08:19:27 CDT 2013


Thanks Peter - but no it does not help. Lets take your example, but what we
want to do is give the group a (virtual) custom property that a developer
can call from anywhere in the environment to retrieve the text in the
field. You can't hard code anything like you have " fld "f" of card 2" - as
you have no idea which stack or card a developer will put the group on.

You want to be able to issue somethign like the following from the message
box, or a button, or handler from any stack in the environment:

put the field_Text of group "g" of card 2 of stack "Test"

There is no way to script a handler of any sort in the group that can do
this. You can't even do it with sending, or calling a command. AFAIK it's
that simple - basic, important and can't be done. Or can it :)

On 30 March 2013 12:45, Peter M. Brigham <pmbrig at gmail.com> wrote:

> Try this:
>
> - create a new stack with a button "test" and a field "f"
> - group them in group "g"
> - set the backgroundbehavior of group "g" to true
> - create 2 new cards -- the group will be placed on all 3 cards
> - put "one" into fld "f" of card 1, "two" into fld "f" of card 2, "three"
> into fld "f" of card 3
> - create a button "behav" on card 1
> - set the behavior of group "g" to the long id of btn "behav" of cd 1
> - set the script of btn "test" to the following:
>
> on mouseUp
>    put fld "f" of card 2
> end mouseUp
>
> Click btn "test" and you get "two" in the messagebox
>
> Does this do what you want?
>
> -- Peter
>
> Peter M. Brigham
> pmbrig at gmail.com
> http://home.comcast.net/~pmbrig
>
>
> On Mar 30, 2013, at 6:54 AM, David Bovill wrote:
>
> > Tried everything I can think of call, send, value, even the
> > executioncontexts - there is simply no way you can code this in the
> script
> > of the background (or the groups behavior). makes no difference if it is
> > just a shared group or a background. It comes down to the target always
> > referencing the current card instead of the card you are actively
> targeting
> > in the script (as in grp 1 of card 3) - that is except of course there is
> > no shared group on the current card in which case is does what yo would
> > expect and the target actually targets the "grp 1 of card 3"
> >
> > Since everything uses this there is no way for a handler to know it was
> > called using the form "put the card_Number of grp 1 of card 3" rather
> than
> > "put the card_Number of grp 1 of card 2" - and so no way for it to return
> > the text of the group on that card or the hilite of a button on that
> card -
> > none, zero.
> >
> > This makes it impossible to code widgets for shared backgrounds. If I
> want
> > to return some simple text - I can do something like "put the text of the
> > title_Field of grp 1 of card 2" - but if I want to do something complex
> > like return an array with all the data that the group is displaying - no
> > go, no way, not possible.
> >
> > It's enough to abandon the idea of creating such groups and stick instead
> > to a single card paradigm, bringing the data in by creating new groups on
> > the fly.
> >
> >
> > On 29 March 2013 21:07, David Bovill <david at vaudevillecourt.tv> wrote:
> >
> >> OK - lets rename the challenge :) Same problem - but defining it as
> >> follows:
> >>
> >>   - Is it possible to create a handler in the behavior of a shared group
> >>   that returns the number of the card the shared group is on?
> >>
> >> This is the same problem - it is a problem of finding a reference to the
> >> card a control is on so that you are able to return values of
> properties of
> >> the group such as a hilite or text that can differ from card to card. As
> >> far as I know there is actually no way at all to do this.
> >>
> >> Although I thought parsing the long id works - it does not. So the
> >> following handler does not work.
> >>
> >> getprop card_Number
> >>   put the long id of the target into targetObject
> >>   repeat
> >>      if word 1 of targetObject is "card" then
> >>         put the number of targetObject into cardNum
> >>         return cardNum
> >>      end if
> >>      delete word 1 to 4 of of targetObject
> >>      if targetObject is empty then return empty -- just in case
> >>   end repeat
> >> end card_Number
> >> In fact the behavior of references to shared "background" groups is
> quite
> >> bizarre! Take the following experiment - create a shared background and
> >> place it on 3 cards - add the handler above to the script of the shared
> >> group. It can be the behavior of the group or its script.
> >>
> >> Now given you are on the first card - issue the following from the
> message
> >> box:
> >>
> >> put the card_Number of group 1 of card 3  --> answer is 1
> >> put the card_Number of group 1 of card 2  --> answer is 1
> >> put the card_Number of group 1 of card 1  --> answer is 1
> >>
> >> Now try removing the group from the first card, and do the same again:
> >>
> >> put the card_Number of group 1 of card 3  --> answer is 3 - ie correct!
> >> put the card_Number of group 1 of card 2  --> answer is 2 - ie correct!
> >> put the card_Number of group 1 of card 1  --> well there isn't one so
> you
> >> get an error
> >>
> >> Summary - this is a bug. It also makes it impossible to define some
> basic
> >> and useful behaviors for shared "bakground" groups.
> >>
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