scott at tactilemedia.com
Fri Mar 22 16:27:57 CDT 2013
You could try wrapping the keysDown function in a looping handler. This
is a method I use for continuous key checking. You can disable/enable the
loop as you need it.
Tactile Media, UX/UI Design
On 3/22/13 1:41 PM, "Richmond" <richmondmathewson at gmail.com> wrote:
>WHAT I need is a way of checking whether a key is down independent of
>the actual action
>of it being pressed down - rather as with mouseStillDown a check is sent
>to see if the mouseButton
>is depressed independently of the action of it being pressed.
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