Xcode 4.6.1
Chris Sheffield
cmsheffield at icloud.com
Thu Mar 21 10:19:02 EDT 2013
Chip,
Here's a trick that may work for you. It has worked for me and for others on this list. It does require some manual copying of folders from one application bundle to another.
The easy instructions:
Copy the earlier iOS SDK versions from older versions of Xcode to Xcode 4.6.x.
More detailed instructions:
First, navigate to /Applications/Xcode 4.6/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs, or wherever you have Xcode 4.6 installed. You'll need to right/ctrl click on the Xcode bundle and choose "Show Contents" in order to do so. This is where the SDKs are stored. Most likely you have 6.1 in there, but you can copy in older versions of it.
Next, navigate to the same place in the Xcode 4.5.x bundle. You will probably see version 6.0, maybe 5.1. I don't recall exactly. Whatever you have there, copy them/it into the Xcode 4.6 bundle. You can even go grab Xcode 4.4 from Apple's Dev Center if you need access to iOS 5.0 SDK. If not, don't bother.
Once you've copied in all the SDKs you want, simply launch Xcode, go into the mobile prefs, and point LC to the Xcode 4.6 bundle. It should find all the SDKs you've copied in. If not, something went wrong and you should double check to make sure everything's in the right place.
Hopefully that'll help you. I currently have SDKs for iOS 5.1, 6.0, and 6.1. LiveCode sees them all and I can support devices (both simulated and physical) running iOS 5.0 and above.
Good luck.
Chris
--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com
On Mar 20, 2013, at 8:44 PM, Chip Thomas <livecode.list at gmail.com> wrote:
> Yeah, I ended up reverting back to Xcode 4.5.2 and then was able to select
> the Developer location as you suggested. So now I'm able to build which is
> great. But, I can't move builds over to a couple of our devices because
> they require Xcode 4.6.
>
>
> On Tue, Mar 19, 2013 at 6:44 PM, Rick Harrison <harrison at all-auctions.com>wrote:
>
>> Hi Chip,
>>
>> What error are you getting?
>>
>> You should search the archives and the iOS Release Notes for picking the
>> SDK.
>>
>> Try several approaches, one might just work. I know it is a real pain,
>> but hang in there.
>>
>> Rick
>>
>> On Mar 19, 2013, at 4:44 PM, Chip Thomas <livecode.list at gmail.com> wrote:
>>
>>> I tried selecting the Xcode.app and received an error.
>>>
>>> Then I opened the Contents and tried to select the Developer folder and
>> it
>>> won't allow me to select that folder.
>>>
>>> On Mon, Mar 18, 2013 at 8:24 PM, Rick Harrison <
>> harrison at all-auctions.com>wrote:
>>>
>>>> Hi Chip,
>>>>
>>>> Yes, I just did the same thing. Same problem.
>>>>
>>>> You have to repoint LiveCode to the SDK.
>>>> Of course when you try to use "Find" to
>>>> locate it, all one finds are old versions, because
>>>> Apple has now hidden things inside Xcode itself.
>>>>
>>>> I had to search old LC emails for the clues.
>>>>
>>>> Go to your LiveCode Preferences
>>>>
>>>> Under Mobile Support
>>>>
>>>> add an entry
>>>>
>>>> /Applications/Xcode.app/Contents/Developer
>>>>
>>>> (Selecting Xcode may be enough as the LC seems smart
>>>> enough to know what to do next.)
>>>>
>>>> Close Preferences
>>>>
>>>> (You might have to restart LC for this to work
>>>> I don't recall)
>>>>
>>>> Then under the Development Menu
>>>> select Test Target and choose the
>>>> simulator you want.
>>>>
>>>> I hope that does it for you.
>>>>
>>>> Good luck!
>>>>
>>>> Rick
>>>>
>>>>
>>>>
>>>> On Mar 18, 2013, at 9:31 PM, Chip Thomas <livecode.list at gmail.com>
>> wrote:
>>>>
>>>>> So I updated my device to 6.1 and so then I had to update Xcode. But
>>>> now I
>>>>> can't get LiveCode to work with this new version. Keep getting an
>> error
>>>>> that Armv 7 builds require the iOS 6.0 SDK to be installed.
>>>>>
>>>>> How can I fix this?
>>>>>
>>>>> Thanks in advance!
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