LC Android Apps
sc at sahores-conseil.com
Wed Mar 20 19:25:23 EDT 2013
I'm in the end of a customer's m-commerce oriented app project witch should be published on both iTunes Store and Google Play as soon as some logistical tasks are going to be up on the customer's services side.
Le 20 mars 2013 à 23:02, J. Landman Gay a écrit :
> On 3/20/13 3:57 PM, Alex Tweedly wrote:
>> So - does anyone else have any Android apps developed in LC ?
>> Or are we so fettered by lack of externals (and so by lack of Monte's
>> help :-) that it is hard to develop a shippable Android app ?
> Casey's Solitaire was released for iOS and Android both, simultaneously. There were some issues on Android with acceleratedRendering in versions of the OS earlier than 2.3. Other than that it worked fine. It doesn't use any externals.
> Google Play:
> App Store:
> Casey's was done mostly as an experiment to learn about mobile apps, but it is still selling in bits and drabs, here and there, off and on.
>> I'd also welcome any comments on what you can / can't do on Android,
>> what the Android marketplace is like compared to IOS, Kindle Fire vs
>> general Android, etc.
> I'm not working with mobile much right now, but except for externals I think RR is doing a pretty good job keeping parity. There are a few things missing that I can't recall offhand (probably because I don't use them.)
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
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