Unicode in Answer Dialog on iOS
kee at kagi.com
Fri Mar 1 18:17:00 CST 2013
On Mar 1, 2013, at 1:13 PM, Jim Little <littlejamesw at mac.com> wrote:
> Hi All,
> We're trying to localize an iOS app for Japanese. We're stuck with trying to use unicode in Answer dialogues on iOS.
> We've tried:
> 1. HTML-formatted strings outputs to <p> tags
> 2. RTF-formatted strings outputs with tags
> 3. All sorts of combinations of unicode-text and unidecode() outputs as garbled text
> Any suggestions on how to make this work?
Skip using the answer dialog and build your own.
I create a fake dialog by having a full stack window transparent button that covers the entire card. On top of that I have the image of a dialog. In that I have fields and buttons. Until they deal with the fake dialog, the transparent button prevents them from interacting with anything else on the screen. It's a hack but it works.
More information about the use-livecode