Cocoa - Kickstarter goal
dsc at swcp.com
Wed Jun 19 21:27:44 CEST 2013
What is this about?
Is this about getting the engine implementation to use some sort of cross platform Cocoa?
Or is this really about using Apple Human Interface Guidelines on appropriate platforms?
I'm missing why is is a big deal. (I'm probably missing a lot, but that is what comes to mind.)
On Jun 19, 2013, at 12:53 PM, Andrew Kluthe wrote:
> I meant cocoa, not carbon.
> On Wed, Jun 19, 2013 at 1:50 PM, Andrew Kluthe <andrew at ctech.me> wrote:
>> Are you talking about the blog post on livecode.com that was released
>> today or an update on the kickstarter page?
>> I didn't see any mention of that getting bumped down in priority in the
>> blog post. I believe it was always slated to be expected "sometime after
>> the refactoring project". With the refactoring project aiming at fall for
>> wrap-up, I would asume carbon and the new native controls to come around
>> sometime after the fall (Winter, Spring, Next Summer).
>> On Wed, Jun 19, 2013 at 1:15 PM, Terence Heaford <t.heaford at btinternet.com
>>> Just read the latest update and have got the impression that the
>>> conversion to Cocoa is now lower down the list.
>>> Is that correct or am I misreading?
>>> use-livecode mailing list
>>> use-livecode at lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
>> Andrew Kluthe
>> andrew at ctech.me
> Andrew Kluthe
> andrew at ctech.me
> use-livecode mailing list
> use-livecode at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
More information about the use-livecode