LC Community - Script Limits
J. Landman Gay
jacque at hyperactivesw.com
Wed Jun 12 16:03:29 EDT 2013
On 6/12/13 2:52 PM, Richmond wrote:
> On 06/12/2013 10:34 PM, Geoff Canyon wrote:
>> 6,000 lines of scripts that you set in the development environment?
>> That's
>> normal. 6,000 lines of scripts that you execute with "do" or that you set
>> as scripts within the standalone? That's unusual (in LC).
>
> I have 6,000 lines under an image that has an identity problem and
> thinks its a button (well, I have
> buckets of the things), now I have all sorts of rawKeyDowns that send
> "mouseDown" and "mouseUp"
> signals to those images.
>
> Obviously (!?&*) when I spin each version of my thing off from its stack
> as standalones those scripts get
> rolled up inside the standalones.
Script limits apply/applied only to scripts created on the fly within
standalones. Scripts written in the IDE have never had limits. A
standalone can now issue a "do" command with a script of more than 10
lines. It couldn't before.
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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