screen capture software/animated gifs
Robert Sneidar
slylabs13 at me.com
Tue Jan 22 14:06:31 EST 2013
Sorry Pete, I was responding to Jacque's post, not to your position specifically. I should be more specific in my posts.
Bob
On Jan 22, 2013, at 9:47 AM, Peter Haworth wrote:
> Bob,
> I know about your solution but it addresses a different problem. I don't
> have a blocking situation, I have a repeat loop in which I can issue wait
> commands whenever I choose so spawning off another process isn't necessary.
> Plus the original problem has to do with why screen capture software
> prevents the gif from animating.
>
> Pete
> lcSQL Software <http://www.lcsql.com>
>
>
> On Tue, Jan 22, 2013 at 8:59 AM, Robert Sneidar <slylabs13 at me.com> wrote:
>
>> I already went through all of this and is why I made the animation dialog
>> standalone in the first place. At first I was just thinking, "Hey I wonder
>> if I can do this." Then it worked so well I incorporated it into my project.
>>
>> Bob
>>
>>
>> On Jan 21, 2013, at 9:54 AM, Peter Haworth wrote:
>>
>>> Thanks for the clarification Jacque.
>>> Pete
>>> lcSQL Software <http://www.lcsql.com>
>>>
>>>
>>> On Sun, Jan 20, 2013 at 9:31 PM, J. Landman Gay <
>> jacque at hyperactivesw.com>wrote:
>>>
>>>> On 1/20/13 9:00 PM, Peter Haworth wrote:
>>>>
>>>>> Hi Jacque,
>>>>> Are you saying you didn't need to insert any waits or send in times for
>>>>> the
>>>>> gif to animate? If so, I'm confused because the gif I'm using didn't
>>>>> animate at all unless I gave up some cpu time with a wait.
>>>>>
>>>>
>>>> I take it back, I just tried a longer activity and it does stop
>> animating.
>>>> So you're right, you need to yield some time to the engine if the
>> handler
>>>> has a long repeat. Looks like I need to add that myself.
>>
>>
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