what is LCs output for different platforms?
Robert Sneidar
slylabs13 at me.com
Fri Feb 8 18:22:54 EST 2013
They take the engine minus the IDE stuff, and glue your stack to it, including substacks. The engine is I believe written primarily in C++ so I suppose you could tell them that. DBase worked similarly. You could either create a standalone app, or you could include a runtime engine and you source code in your distribution. Building a Livecode app with separate stacks included is a kind of mishmash of both approaches.
Bob
On Feb 7, 2013, at 11:56 PM, Tiemo Hollmann TB wrote:
> Hi,
>
> I just had a discussion with a (java and objective C) developer of iOS and
> android Apps and couldn't really explain what the output of LC is for the
> different platforms. This probably is discussed before more than once, but I
> didn't found a real answer.
>
> Does LC has a "native" engine in objective C, java etc. for every platform
> and "interprets" our scripts at runtime? Or does LC "compiles" our scripts
> for every platform in any native format? Or anything in between? Is the
> "apply" of a script just a save or kind of "precompilation" in a faster
> "machine code" to be interpreted at runtime?
>
> If this is answered anywhere, perhaps somebody can give me a pointer?
>
> Thanks
>
> Tiemo
More information about the use-livecode
mailing list