Polling/probing the keyboard?

Richmond richmondmathewson at gmail.com
Mon Dec 23 15:56:29 EST 2013


On 23/12/13 22:50, Jan Schenkel wrote:
> You need to 'pass' the rawKeyDown, rawKeyUp and keyDown messages or LiveCode will stop processing the key event.
> This allows you to discard illegal characters. Try the following:
>
>   on rawKeyDown RKD
>     put RKD into fld "rkd"
>     pass rawKeyDown
>   end rawKeyDown
>   
>   on keyUp KD
>      put KD into fld "kd"
>      put fld "rkd" & " = " & fld "kd" into fld "equiv"
> end keyUp
>
> HTH,
>
> Jan Schenkel.

Thank you very much; that does allow me to trap both rawKeyDown
and rawKeyUp for US English; but still mucks up badly on other keyboard 
layouts.

Richmond.
>
> =====
> Quartam Reports & PDF Library for LiveCode
> www.quartam.com
>
> =====
> "As we grow older, we grow both wiser and more foolish at the same time."  (La Rochefoucauld)
>
> --------------------------------------------
> On Mon, 12/23/13, Richmond <richmondmathewson at gmail.com> wrote:
>
>   Subject: Re: Polling/probing the keyboard?
>   To: "How to use LiveCode" <use-livecode at lists.runrev.com>
>   Date: Monday, December 23, 2013, 12:33 PM
>   
>   On 23/12/13 22:22, Richmond wrote:
>   > On 23/12/13 22:04, Geoff Canyon wrote:
>   >> On Fri, Dec 20, 2013 at 9:49 AM, Richmond <richmondmathewson at gmail.com>wrote:
>   >>
>   >>> send "mouseUp" to btn "BTTN"
>   >>>
>   >>> but I cannot do this:
>   >>>
>   >>> send "keyDown" to key 112
>   >>>
>   >>> where 112 is the rawKeyDown value of that key
>   on my keyboard.
>   >>>
>   >> In both cases (unless there's something really
>   unusual about what you're
>   >> doing) it would be better to define a separate
>   handler to do <whatever> and
>   >> then call that handler from within the mouseUp or
>   rawKeyDown, so that when
>   >> you want that thing to happen *apart* from those
>   instances, you can just
>   >> call the handler.
>   >> _______________________________________________
>   >>
>   >
>   > My problem is that I have a range of programs that
>   allow end-users to type material in
>   > dead or rather unusual writing systems, using a
>   "normal" keyboard.
>   >
>   > Now on my UK English keyboard I happen to be using at
>   the moment where I,
>   > having been using US English keyboards for the last 20
>   years, expect to see a '@'
>   > there is a double-quote mark.
>   >
>   > I want to be able to signal to end-users which key they
>   should press on their keyboards
>   > to send a mouseUp to one of my virtual keys. Now what
>   has a 'w' on my keyboard may,
>   > for the sake of argument have a 'у' on Professor
>   Malenkov's keyboard and 'в' on
>   > Professor Ustinov's keyboard; so putting a 'w' into a
>   "window" on my interface is not going to help
>   > either of those imaginary professors at all.
>   >
>   > So I need to get the keyDown char that a rawKeyDown of
>   119 will generate on whosoever's
>   > computer my program is running on.
>   >
>   > I can, however, do this sort of thing:
>   >
>   > on rawKeyDown RKD
>   > put RKD into fld "rkd"
>   > end rawKeyDown
>   >
>   > on keyUp KD
>   > put KD into fld "kd"
>   > put fld "rkd" & " = " & fld "kd" into fld
>   "equiv"
>   > end keyUp
>   >
>   > which I just worked out while answering your message,
>   and feel "fairly bl**dy stupid" that is took
>   > me so long to work that one out!
>   >
>   > Anyway, thousands of thanks for your posting as it
>   kicked my lazy brain into doing something vaguely
>   constructive at last.
>   >
>   > Richmond.
>   >
>   
>   The main snag about this is that if one has a rawKeyUp
>   routine in, say, one's cardScript, it will block
>   a keyUp routine.
>   
>   I would like to have a cardScript that contains rawKeyDown,
>   keyDown and rawKeyUp, and, just now
>   cannot quite see my way round that.
>   
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