Strict Compile Mode
bobs at twft.com
Mon Oct 8 18:33:38 CDT 2012
Actually, that's the only way I got my Pachinko game to work.
On Oct 8, 2012, at 3:30 PM, Peter Haworth wrote:
> Don't worry, I still have plenty of those to keep me from being nostalgic!
> I've pretty much decided that every handler should start with lock messages
> and lock screen and that I'll scatter random wait with messages commands
> throughout my code :-)
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