Geography based game?
dunbarx at aol.com
dunbarx at aol.com
Mon Jun 11 17:35:47 CDT 2012
Lots of high-powered suggestions, all worthwhile.
But relatively complex. Why not import a nice map or two as a jpeg, and place transparent buttons over key locations? The game could then take many forms, where clicking on a country or city could answer a question posed, and a correct answer (or not) would be registered. The game could go in many directions with this simple structure, including the other way around from the above, and would be an excellent learning tool for you. Relations and facts among the many geographical sites can be exploited in all kinds of ways.
From: Randy Hengst <iowahengst at mac.com>
To: How to use LiveCode <use-livecode at lists.runrev.com>
Sent: Mon, Jun 11, 2012 3:33 pm
Subject: Re: Geography based game?
See if this is anything like you're thinking… if so, I'd be happy to chat off
list to help.
If you want to play with in, I'll send you a code.
On Jun 11, 2012, at 1:11 PM, Larry Weaver wrote:
> Hello Folks,
> First post to the list from a relatively new user. I've been lurking and
learning for the last six months or so and I have to say that this list is one
of the reasons I purchased a LiveCode seat. What a great resource! Besides, I
got started in 3d years ago when the only place to be was on a list like this
one, so there's definitely a nice oldskool kind of comfort level that you just
don't seem to get on a web forum.
> I've been absolutely delighted with what I've been able to do with LiveCode so
far! I've mainly used it for some simple but custom business type apps used at
my day job (Wine buyer and merchant). I hope to also eventually produce some
apps to help out in my freelance visual effects work.
> In the meantime, I've been tasked by a friend to help develop a geography
based game for her middle school class. Since there will not be an internet or
wifi connection allowed, it rules out any connection to Google maps and related
data. I'm not sure how to begin to approach a self contained version.
> The basic premise is similar to some of the flash based online geography
games. A location is presented and the user taps or clicks where they believe
it exists. Points would be determined by how close the guess is to the actual
> Any thoughts as how to initially approach this without the use of Google Maps
or any other online content would be wonderful!
> -- Best regards,
> mailto:larry at u12multimedia.com
> Larry Weaver
> 3d Generalist and Visual Effects Artist
> Available in Asheville. and Beyond:. Motion Graphics - Character Animation -
Broadcast Treatments - Architectural Walkthroughs - Virtual Set Construction and
Set Extensions, - Custom Compositing , Rendering, Lighting and Texturing - Real
World Physics-based Dynamics Simulations From ntsc and pal to Red and 4k. Video
- Film - Print - The Web
> use-livecode mailing list
> use-livecode at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription
use-livecode mailing list
use-livecode at lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
More information about the use-livecode