[OT] How long before..
Dar Scott
dsc at swcp.com
Tue Jul 31 20:14:22 EDT 2012
I think your summary hits the nail on the head. "They think they know best."
We are living in times where there is a common thinking that life--at both societal and individual levels--should be engineered by experts.
I don't want to get caught up in that. When I reflect on my own designs I hope they result in good guidance and simplicity but include a richness that allows a market place of styles. Do my designs reflect caring, respect, and humility? I'm pretty weird when it comes to the right way to do things and I don't want that to become preachy.
Dar
On Jul 31, 2012, at 5:42 PM, Scott Rossi wrote:
> I like this thread (and will try to keep opinions short...).
>
> IMO, long term, I don't think the OS developers care about legacy/power
> users -- as you say, they think they know best. Many people have carelessly
> tossed around some variation of the Gretsky quote "Don't skate to where the
> puck is, skate to where the puck will be." The OS developers all think they
> know where the puck will be, but leave the legacy users questioning whether
> they're even playing the same game. I have no clue, but have to think there
> must be *some* logic involved somewhere.
>
> Re: Flash, I totally agree. I've said before, I think Adobe made a mistake
> with ActionScript 3 and its complexity, because they killed the
> approachability of Flash and pushed it toward seasoned programmers (in an
> attempt to change its perception as a "real" programming environment,
> according some accounts). Colin may have a different take on this. Of
> course, the point is now moot.
>
> In any event, to bring this slightly back on topic, I'll also say again that
> I think the Flash paradigm had it right: describe objects with low weight
> vector information, and render the results with bitmap style effects.
> LiveCode can more or less do this now, and hopefully, with some
> enhancements, we'll be able to take advantage of this structure and continue
> playing the game with the OS developers, regardless of screen resolutions or
> missing menu options.
>
> But keep it easy to use. And get it done tomorrow. And fix the bugs that
> are important to me. :-)
>
> Regards,
>
> Scott Rossi
> Creative Director
> Tactile Media, UX Design
>
>
>
> Recently, Chipp Walters wrote:
>
>> I was talking with Chris about this base on:
>>
>> 1) Mountain Lion now tries to do automatic tasks, like download stuff when
>> the lid is closed and you're on battery power, thus killing your battery
>> without you knowing. And now with Gatekeeper complaining about anything you
>> try and install-- and wt–, iCloud is just amazingly bad. Docs in iCloud now
>> automatically 'sync' but if you open a Mac doc created on on an iPad, it
>> will lose formatting, then SYNC, and kill all the formatting from the
>> original-- and amazingly there's no cloud backup (like DropBox does). And
>> nope, there's still no "Save As.." because Apple believes they know better
>> than us when to invoke that command. All in all-- stuff to be wary of.
>>
>> 2) Win 8 is having similar huge issues. They're trying to 'out think' the
>> users creating all sorts of problems. Reviews for Windows 8 seems to be
>> more bad than good.
>>
>> 3) We're starting to 'remember' the 'last great version' of programs like
>> Photoshop, etc..
>>
>> So, I'm wondering... how long before we quit upgrading everything and start
>> sticking to a single legacy OS and/or programs? For instance, even though I
>> own the latest version of Flash, I still enjoy using Flash 5 for
>> diagramming, wireframing and creating 'blueprint roadmaps.' At what point
>> do the OS'es get so much in the users way that they're no longer good for
>> us legacy power users?
>>
>> Just wondering... not predicting.. yet.
>
>
>
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