Importing vector graphics for interface

Bob Sneidar bobs at twft.com
Wed Jul 25 12:05:10 EDT 2012


I am going to guess that Livecode does not support vector based graphics in the manner you suggest. It would be great if it did because that would alleviate the problems that come with scaling image objects, or objects that use them. It's a HUGE task to implement though, as LC would have to be able to parse Postscript, and then use it in a way that retained the vector based properties of the graphic. 

I don't ever expect to see that. 

Bob


On Jul 25, 2012, at 8:41 AM, Andrew Henshaw wrote:

> Ive had a couple of emails from users of my apps that say they look great on a normal Mac,  but terrible on the new Macbook Retina.
> 
> Im guessing this is probably because there are some background images,  and when I pasted them into Livecode they switched from vector to a bitmap format so dont scale well at all and probably use far more memory than they really need to.
> 
> Is there any way to import a vector image file so Livecode recreates it in vector format using its polygons etc as this would seem to be the first thing that would be worth upgrading in my apps to reduce memory usage and improve scaling.
> 
> Thanks
> 
> Andy
> _______________________________________________
> use-livecode mailing list
> use-livecode at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode





More information about the use-livecode mailing list