triggering scripts on other cards

Dr. Hawkins dochawk at
Sun Jul 15 17:54:29 EDT 2012

On Sunday, July 15, 2012, J. Landman Gay wrote:
> I got lost in your description, but I don't think the above will be a
> problem. Locks are nested and the screen won't unlock until the last paired
> "unlock" executes, provided no idle events occur (all locks are cancelled
> on idle.) That means you won't see cards popping around as long as the
> engine doesn't get a chance to do any messaging.
Oh, in that case . . "Oh, neve mind."


Thank yo.

That raises the question, though--do I need to worry about ever "leaving"
an extra lock lying around? It sounds like reaching an idle state will take
care of that for me.

Thanks greatly

The Hawkins Law Firm
Richard E. Hawkins, Esq.
(702) 508-8462
HawkinsLawFirm at
3025 S. Maryland Parkway
Suite A
Las Vegas, NV  89109

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