ios options to create time-based reminders or messages

Richard Miller wow at
Sat Jul 14 10:23:40 EDT 2012

Thanks. I'm looking into this.

At first glance, it appears that... whenever the app is not running... 
this method will only tell the user that a local notification is waiting 
to be viewed. It cannot display the actual message until the user 
presses the "View" button, which then opens the app to display the 
message. Do I understand this correctly?


On 7/14/2012 10:09 AM, Colin Holgate wrote:
> Try local notifications. This is how you set up one notification:
> mobileCreateLocalNotification alertBody, alertButtonMessage, alertPayload, alertTime, playSound
> alertTime is the Unix time that you want the alert to happen. See the help entry for more details on the other things.
> At the time that the notification happens, the user will see a message pop up on their screen. If they touch the message it will open your app, and a message is sent to you. Here's a handler for receiving that message:
> on localNotificationReceived pMsg
>     answer "Local Notification:" && pMsg
> end localNotificationReceived
> The pMsg received is the same as the alertPayload sent in, and that can be as complex as you like.
> There isn't a way to have a notification happen that automatically opens your app.
> Working out the Unix time for the event is an entertaining little aspect to the problem.
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