Brush Tool in iOS
Scott Rossi
scott at tactilemedia.com
Thu Oct 6 21:08:27 EDT 2011
I think because the LFs allow you place single points (dots) on the card
that simulate the appearance of paint. Spaces in the point list of a
polygon allow you to create discontinuous segments/lines. Without the LFs,
you would wind up with a messy close polygon.
Regards,
Scott Rossi
Creative Director
Tactile Media, UX Design
Recently, tbodine wrote:
> Hope you don't mind a LC newbie coder question. In the code below, why does
> the graphic need a linefeed (LF constant)? Or does LF have some other
> meaning?
> Thanks,
> Tom Bodine
>
>
> John Craig-4 wrote:
>>
>> Here's a simple example using a graphic. Just create a new
>> stack, add a line graphic called 'draw', set it's lineSize to 10 then
>> put the following script into the card script. Double click clears the
>> drawing, and each mouseDown starts a new line.
>>
>>
>> local sDrawing
>>
>>
>> on mouseDoubleUp
>> set the points of grc "draw" to empty
>> end mouseDoubleUp
>>
>>
>> on mouseDown
>> put true into sDrawing
>> end mouseDown
>>
>>
>> on mouseMove
>> if sDrawing then
>> set the points of grc "draw" to the points of grc "draw" & LF &
>> the mouseLoc
>> end if
>> end mouseMove
>>
>>
>> on mouseUp
>> put false into sDrawing
>> set the points of grc "draw" to the points of grc "draw" & LF & LF
>> end mouseUp
>>
>>
>
>
> --
> View this message in context:
> http://runtime-revolution.278305.n4.nabble.com/Brush-Tool-in-iOS-tp3804474p388
> 0386.html
> Sent from the Revolution - User mailing list archive at Nabble.com.
>
> _______________________________________________
> use-livecode mailing list
> use-livecode at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription
> preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode
>
More information about the use-livecode
mailing list