Desktop to iPad
sarah.reichelt at gmail.com
Thu Nov 18 17:48:08 CST 2010
On Fri, Nov 19, 2010 at 8:09 AM, edward cawley <etcawley at fastmail.fm> wrote:
> Just starting to look at Revmobile, I have an app which runs on desktop . I'd like to modify it to the ipad. I reduced the stack size to 1000,700 which should fit the ipad. I have an animated Gif on the first card with a dimension of 700,452. When I make a landscape iPad on the simulator only a portion of the image is shown. Now the simulation iPad app is not the actual size of the ipad. Would the image show up in the actual device? If not, what do I have to do to see what the ipad image would be?
Edward, the iPad screen is 1024 x 768 or 768 x 1024 depending on orientation.
After that, you need to take 20 pixels off for the status bar at the
top, which makes the effective dimensions 1004 x 768 or 748 x 1024.
You can set the orientation using the iphoneRotateInterface command.
If you want to control how you allow the user to rotate, you need to
handle the orientationChanged message as shown in the handbook.
When a rotation occurs, you get a resizeStack message which you can
use to adjust the size of your gif, or show/hide different images.
In the simulator, there are menu items to allow you to simulate a
rotation. The actual scale of the simulator screen depends on your
screen res, but is an accurate representation of what you will see on
the actual iPad screen.
More information about the use-livecode