Subject: Re: Creating Mac standalone on Windows Studio?
st.king42 at ntlworld.com
Wed May 19 16:02:04 CDT 2010
Hi Paul, Richard
Thanks for your help. I should be able to get it working from this, even if
I have to help the user myself!
>Unfortunately, Apple's Unix core will require an extra step to deploy
>The folder you see is what Apple calls a "bundle", and contains all the
>parts and pieces the app needs to run, things that are embedded into a
>single file on Windows.
>Within the bundle at this path:
>...where it says <exename> you'll find the actual executable. But since
>it was generated from Windows it has no executable bit, which Unix-based
>file systems need to run a file as an executable.
>To make the app runnnable you'll need to copy the *.app bundle to a Mac,
>then on the Mac use Terminal to change the permissions on the executable
>If there's an easier way to generate Mac standalones from Windows I
>haven't found it.
More information about the use-livecode