Check out Jerry's new videos -- REV to ObjC -> iPhone
bobs at twft.com
Mon May 10 15:09:07 EDT 2010
Oh I see. I think it was the word "outlaw" that tripped me up. I guess if you see the iPad as an asset belonging to all of us, you would get the feeling that Apple is "outlawing" cross platform development. But I don't think any iPad but the one I buy belongs to me or anyone else.
I don't see what Apple is doing as being monopolistic or engaging in Anti-trust. What they are trying to discourage is using tools to develop apps that can dramatically change the look and feel of their device, or affect stability, or lend themselves to obsolescence, or worse yet, to hinder advancements in the iPhone OS. Anyone remember how many times Microsoft said they were done with DOS, or how long Windows had to deal with the restrictions of the old hardware PC spec? Ball and chain comes to my mind.
Like I said in another post, what would have happened if many of the apps originally written for the iPhone were so buggy they were causing kernel crashes all the time? Who would get the blame? Apple of course. Any attempt to defend themselves would have been deemed finger pointing. I for one am happy that we have building codes requiring building contractors to comply with ordinances. It means that the 6 story I work in is not coming down to the ground with just any old earthquake. I think of Apple's control over the software that ends up running on the iPhone exactly like those building codes.
On May 10, 2010, at 10:14 AM, Chipp Walters wrote:
> Here's the guy Steve Jobs likes to point out is his mouthpiece, on the subject.
> Chipp Walters
> CEO, Shafer Walters Group, Inc
> On May 10, 2010, at 11:59 AM, Bob Sneidar <bobs at twft.com> wrote:
>> Really?? That is what Apple wants?
>> On May 10, 2010, at 9:56 AM, Chipp Walters wrote:
>>> The issue isn't whether Apple wants to outlaw reusing code libraries. They don't. They want to outlaw cross platform development.
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