RevMobile first impressions?

Richard Miller wow at together.net
Fri Mar 5 06:44:19 EST 2010


And video. Can you create a video player and control it?

Thanks.
Richard Miller



On 3/5/2010 5:47 AM, René Micout wrote:
> Hello Sarah,
> What about music and sound capacities ?
> René
>
> Le 5 mars 2010 à 03:11, Sarah Reichelt a écrit :
>
>    
>> On Fri, Mar 5, 2010 at 8:42 AM, Marian Petrides<mpetrides at earthlink.net>  wrote:
>>      
>>> I'd love to hear your more detailed impressions, Sarah, and I bet others would too.  Meanwhile, thanks for the early preview!
>>>        
>> Here is some more info:
>>
>> Set your stack's font to Helvetica 14, the backColor to "200,200,200"
>> and the look&  feel to Motif to get the best preview of how it will
>> look on the iPhone without any skinning.
>>
>> A multi-card stack works fine and moving into&  out of sub-stacks works fine.
>>
>> Not all text decoration works: there are no fonts and you can't
>> specify bold or italic, but all the other text styles work and you can
>> set colors.
>>
>> I have used the photo picker and it works really well, but don't leave
>> an image on screen if you leave that card or the app usually crashes.
>>
>> Images are a bit crashy - sometimes they work, other times they crash.
>>
>> File handling: I have been able to list files in the app bundle,
>> create a new one and display it, download an image file and save it,
>> download a web page and show the htmlText.
>>
>> File paths: you can get the defaultFolder which gives the full folder
>> to the app in my Library. Getting the filename of my stack gives a
>> much shorter path, with the app bundle being the root folder. I
>> haven't worked out yet how to save a file to the app's Documents
>> folder.
>>
>> iPhone specific commands: I have tested the command that accesses the
>> photo library (&  would do the camera if I was using a real iPhone) and
>> they work really well. Shaking&  multi-touch all seem fine, although
>> on the simulator I haven't actually been able to multi-touch.
>> If you shake when typing in a text field, you get a dialog saying that
>> there is nothing to undo, so the shake has been correctly linked to
>> the undo mechanism, but the actual undo is not operational yet.
>>
>> Rotation: seemingly not implemented yet, although the handbook
>> mentions that they cause the stack to get a resizeStack message. I
>> haven't been able to detect this, so I have no idea how they plan to
>> implement rotation. I tried activating the accelerometer but I can't
>> test that without installing on a real iPhone. It didn't make any
>> difference to the rotation - you still just see all the controls
>> turned sideways. I even tried changing to a wide stack to see if that
>> would help, but it didn't make any difference.
>>
>> So basically, although it all looks weird, there is an awful lot of
>> Rev that just works. Images are the most flaky things I have
>> discovered.
>> As is usual with iPhone apps and Rev apps, errors don't make a fuss,
>> although the app can just quit quietly if something weird happens.
>>
>> As regards future revMobile programming, the main things I will be
>> looking for are the native look&  feel, rotation handling and better
>> image handling. Of these, the rotation is the most important as I need
>> to know how this will work in order to be able to plan my development.
>> The look&  feel will not stop me developing, but you couldn't release
>> an iPhone app that looks like it's running under X11 :-)
>>
>> Image handling is crucial because it has caused a lot of app crashes
>> in my tests.
>>
>> Adding an icon to your app is super-easy. You just make a 57 x 57 png
>> file and tell revMobile the plugin. When the app installs, the iPhone
>> rounds the corners and adds the cool lighting effect.
>>
>> If anyone would like me to test any aspect in particular, just let me know.
>>
>> Cheers,
>> Sarah
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