Windows title reduced to a single character

Chris Sheffield cmsheffield at gmail.com
Thu Jan 28 11:17:30 EST 2010


I failed to mention that I have this line of code in my startup handler. Not sure if that's required or not. Might be okay to have it in preOpenStack as well.

On Jan 28, 2010, at 8:36 AM, Chris Sheffield wrote:

> Hi Sarah,
> 
> I believe this is the workaround we used:
> 
> 	set the revruntimebehaviour to 4
> 
> I honestly don't remember the details behind this. It might be documented in the bug ticket (7290 or 6343). I think this is an undocumented property, and I'm not entirely sure what the value 4 means. Sorry for being rather vague. It's also possible that this line of code came to me as a result of emailing support directly.
> 
> Anyway, hope it helps.
> 
> Chris
> 
> 
> On Jan 28, 2010, at 3:20 AM, Sarah Reichelt wrote:
> 
>> Has anyone managed to find a work-around to the problem with a stack's
>> title being reduced to a single character under Windows, if there is a
>> player on the card? This is proving a real blocker for me at the
>> moment, despite several bug reports, one of which says it was fixed in
>> Rev 3.0. I'm using Rev 4.0 and a pre-release of Rev 4.5 and it's still
>> happening there. So far the only solution I have found is to build the
>> app using Rev 2.8 which seems a bit ridiculous and causes other
>> problems.
>> 
>> For further details see:
>> http://quality.runrev.com/qacenter/show_bug.cgi?id=6235
>> http://quality.runrev.com/qacenter/show_bug.cgi?id=6343
>> http://quality.runrev.com/qacenter/show_bug.cgi?id=7290
>> 
>> Basically, it means that it is impossible to deploy a professional
>> looking standalone under Windows if it uses a player.
>> 
>> Checking the archives of this list, I see that Scott Rossi was reduced
>> to trying to place a sub-stack over the title bar so as to fake the
>> title of the stack but I don't know if that was successful. It
>> certainly seems rather extreme for a problem that has supposedly been
>> fixed. Mark Waddingham's work-around, suggested in September 2008, of
>> setting the revRuntimeBehaviour to 4 does not work, at least not in
>> the versions of Rev that I have tested. Maybe it worked in Rev 3.
>> 
>> If this cannot be fixed, then I suggest that it be noted in the docs
>> or on the web site that player objects are not fully implemented or
>> supported under Windows. And there will then need to be an alternative
>> supplied that will do the same job for Windows apps.
>> 
>> 
>> Miffed having spent hours wrestling with this problem,
>> Sarah
>> _______________________________________________
>> use-revolution mailing list
>> use-revolution at lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
>> http://lists.runrev.com/mailman/listinfo/use-revolution
> 
> --
> Chris Sheffield
> Read Naturally, Inc.
> www.readnaturally.com
> 
> _______________________________________________
> use-revolution mailing list
> use-revolution at lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-revolution

--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com




More information about the use-livecode mailing list