[Ann] Build your own games

-= JB =- sundown at pacifier.com
Tue Jan 26 08:51:19 CST 2010


Thanks Malte

Showing every aspect of creating a commercial application in Rev  
alone is worth the money
and then to provide the code, artwork & sounds too plus allowing  
people to use it royalty free
to make their own version of the game is as good as it gets.

You got my money!

-=>JB<=-




On Jan 26, 2010, at 6:08 AM, Malte Pfaff-Brill wrote:

> Hi all,
>
> As you know my company has been writing games for quite a while.  
> Using our animationEngine, we have been able to create fast, fun,  
> award-winning games using Revolution. However, recent changes in  
> our business plan do not leave enough time to continue our game  
> efforts. Most revenue comes from health care software, so the other  
> guys of derbrill will focus mainly on that.
>
> I will remain your contact person for all things revolution  
> related. In my endeavors as a rev consultant I will set up a few  
> new ideas to move things forward.
>
> What does this mean? As we move out of games creation, we want to  
> make it easy for others to take our place!
>
> http://www.awesomemegamightygames.com/pages/en/games/get-the- 
> source.php
>
> Starting today, we are offering a source-code, heavily commented  
> version of drops! We will let you build your own version of our  
> games. Our first release is drops!, our bestseller game. You may  
> obtain a license to the sources for an introductory price of $59  
> ($79 as of Feb. 14th).
>
> All the best,
>
> Malte_______________________________________________
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> use-revolution at lists.runrev.com
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