[Q] cocoa/objective-c based rev
shaosean at wehostmacs.com
Sun Feb 21 19:07:10 CST 2010
> In the case of Flash, the code is compiled straight to ARM, it
> doesn't need to go via Objective-C. Rev could do that too.
That is true, but I cannot see Rev splitting the engine up like that
and it would make sense for them to use the revMobile platform as a
starting point for bringing the desktop engine up to date, would be
nice to hear from RunRev about this (someone emailed me off-list
saying I should be asking on the improve-list, but I think this is
something everyone who uses Rev should know, heck I know about REAL
Software's Cocoa transition and I have never bought their software)..
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