speaking of gif animations

Thomas McGrath III mcgrath3 at mac.com
Thu Apr 15 18:49:40 EDT 2010


RunRev does not handle optimized GIFs very well (From PS or FW). I had to search for software that would de- un- optimize them. Once I did that they worked fine in RunRev.


Tom McGrath III
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On Apr 15, 2010, at 5:52 PM, Nicolas Cueto wrote:

> Somewhat off topic.
> 
> At times I make my own gif animations (Fireworks), and when these are
> imported to a Rev stack, the gifs sometimes play well and sometimes
> not. To make the gif I use a lot of copying directly from one frame to
> the next.
> 
> When gifs don't play well, it's the gif's transparency that goes
> screwy. Some frames get drawn ok (seems to be the original frames
> rather than the copied frames), but other frames seem to be half there
> with "fuzzy" edges. But If I run the same gif on a browser, no
> problems.
> 
> By way of solution, during save-as I've tried alpha- and
> index-transparency (no idea what those mean), but that didn't work.
> 
> Anyone more versed in animated gif design have any guesses as to what
> I'm doing wrong and how to fix it?
> 
> Thank you.
> 
> --
> Nicolas Cueto
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