Problem Calling Custom Card Props with the Same Name Using Switch
Jim Bufalini
jim at visitrieve.com
Sun Nov 29 20:18:28 EST 2009
Use the long name.
Aloha from Hawaii
Jim Bufalini
> Hello everyone,
>
> Can we assign the same name to custom props of two different
> objects, for example, the modificationDate of Card 1 and the
> modificationDate of Card 2?
>
> I created a simple stack with two cards named First Card and
> Second Card, a common button that assigns custom props to each and
> another common button to show the values of each card's custom prop.
> The handler in the button that sets the custom props uses Switch and it
> looks like this.
>
> on mouseUp
> switch the short name of this card
> case "First Card"
> set the x of this card to 123
> set the y of this card to 456
> break
> case "Second Card"
> Set the y of this card to "ABC"
> set the z of this card to "DEF"
> break
> end switch
> end mouseUp
>
> What is important here is that both cards have a custom prop with the
> same name, y, and that y has a different value for each (123 or ABC).
> The button to show the values of the props also uses Switch.
>
> on mouseUp
> put the short name of this card
> switch the short name of this card
> case "First Card"
> put the x of this card into x
> put the y of this card into y
> put return & "x" && x && "y" && y after msg
> break
> case "Second Card"
> put the y of this card into y
> put the z of this card into z
> put return & "y" && y && "z" && z after msg
> break
> end switch
> end mouseUp
>
> If you click this button while on the first card, it correctly puts
> into the message box
>
> First Card
> x 123 y 456
>
> But if you click it while on the second card, you get
>
> Second Card
> y z DEF
>
> where y is empty. But, comment out the statement involving y in the
> first case of Switch and the second case will work correctly!
>
> case "First Card"
> put the x of this card into x
> -- put the y of this card into y
> put return & "x" && x && "y" && y
> break
>
> In other words, a statement that retrieves a custom prop in the case of
> Switch that should be by-passed is somehow affecting the retrieval and
> use of a custom prop with the same name in the case of Switch that is
> executed. I hope someone can tell me that I've made a mistake because,
> otherwise, this could have serious consequences for stacks whose
> objects have custom props that monitor the state of an object and these
> props have the same names, e.g., the modificationDate of Card 1, the
> modificationDate of Card 2, etc.
>
> Regards,
>
> Gregory
>
>
>
>
>
>
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