How do I determine/set the active layer of a graphic?
William de Smet
williamdesmet at gmail.com
Wed Nov 25 12:02:38 CST 2009
In my opinion the problem still is that the two graphics are squares.
When I use the mouseloc I can set the layer of the graphic on top but only a
small part of the whole graphic is the clock arm:
"If the mouseloc is within the rect of grc ... ". But the actual clock arm
is set by the startangle of the grc.
Any suggestions on how to combine the mouseloc and the startangle of the
2009/11/25 <DunbarX at aol.com>
> In a real clock, if the hands overlap, you have to carefully grab one or
> the other to move them. If the big hand is over the little hand, you have
> grab the outer portion of it.
> Is it that you need the small graphic to come to the front when you need it
> to? I think you had the right idea, that if the mouseLoc is within the rect
> of the small hand, then you can do what you want. This will be evaluated
> regardless of whether the big hand in in front or not.
> Use the mouseMove message to test the mouseLoc. If it is within the rect of
> the small hand and the layer of the small hand is less than the layer of
> the big hand, then bring the small hand to the front. You seem more than
> to write this.
> Craig Newman
> In a message dated 11/25/09 9:19:09 AM, williamdesmet at gmail.com writes:
> > But then I still need to click on the outer size of the bigger clock arm
> > to
> > rotate it.
> > The problem is that both graphics are squares and they overlap.
> > Is there a way to determine on which graphic I click (or am about to
> > click).
> > Maybe with mouseLoc?
> > Any suggestions?
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