Director-like multi-image "sprite" animation

Colin Holgate coiin at rcn.com
Wed Jan 28 11:31:28 EST 2009


On Jan 28, 2009, at 10:54 AM, Ken Ray wrote:

>> 2) Somewhere around 20-25 FPS should be sufficient for a walk cycle
>> although of course it looks better at higher rates. Even 15 fps might
>> be enough for drawn animation.
>
> Absolutely! It all depends on the amount of different between the  
> previous
> frame and the current frame.

Less is possible. Almost every cartoon you've ever seen that has a  
walk cycle, or anything else come to that, was animated at 12 fps.  
Computer aided animations may use 24, but Bugs Bunny and all of his  
friends were 12 fps.





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