Director-like multi-image "sprite" animation

Colin Holgate coiin at rcn.com
Wed Jan 28 11:31:28 EST 2009


On Jan 28, 2009, at 10:54 AM, Ken Ray wrote:

>> 2) Somewhere around 20-25 FPS should be sufficient for a walk cycle
>> although of course it looks better at higher rates. Even 15 fps might
>> be enough for drawn animation.
>
> Absolutely! It all depends on the amount of different between the  
> previous
> frame and the current frame.

Less is possible. Almost every cartoon you've ever seen that has a  
walk cycle, or anything else come to that, was animated at 12 fps.  
Computer aided animations may use 24, but Bugs Bunny and all of his  
friends were 12 fps.





More information about the Use-livecode mailing list