bobs at twft.com
Mon Feb 23 18:14:53 CST 2009
That is going to take a repeat loop I am sure. The command is:
PLACE <groupname> ONTO CARD <cardname>
You can use "this card" instead of card name if you go to each card in
the loop, or you can get the name of every card first and use it as an
index to your repeat loop.
Calvary Chapel CM
On Feb 23, 2009, at 4:07 PM, DunbarX at aol.com wrote:
> OK. I get groups. And I see the additional flexibility as opposed to
> fixed bg object class in HC.
> So how (without a repeat loop that places a group on every card)
> does one
> place a newly created background group on every card? That is, if
> you already
> have a stack with 5000 cards, how do you put your brand new group
> (bg) on each
> one? All doc emphasis is that a bg copies its objects onto newly
> created cards,
> not the other way around. I don't see a "place group yourGroup on
> all cards"
> variation of the "place" command, though it seems there should be.
> This was easy in HC, one just moved the object(s) to the bg, which
> exists, comforted to know you can access it at any time. Or not;
> groups as a
> substitute for bgs in some ways almost seem too insubstantial,
> though they seem
> powerful as local objects. Rev should have bgs as well as groups. It
> seems the
> group concept itself requires more careful initial planning when
> starting to
> design a new stack.
> Do I write a library routine and put it in my toolbox? Or do I wait
> Jackie to tell me the obvious? And why I am wrong about needing bgs
> at all. I
> wonder which would be faster?
> Craig Newman
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