Music duration

Judy Perry katheryn.swynford at gmail.com
Sun Feb 15 20:27:55 EST 2009


Right (I think);  what I am reading is that HC modified the pitch of a sound
resource to simulate MIDI; the scripter would write something like:
play flute c3e ebq  -- etc etc.

and the engine translated c3e into a modified pitch of the flute sound such
that third octave C key would be played as an eighth note (for the first
note) etc.
Yeah, I'm playing with Shakobox (again).  Is there some way of sucking in
Bettancourt's PlayCommand Agent X into a stack as a custom property,
spitting it out when needed, then deleting it?

I must admit I never had the opportunity to get into custom props...

Thank you,

Judy
http://revined.blogspot.com


On Sun, Feb 15, 2009 at 5:13 PM, Kurt Kaufman <kkaufman at snet.net> wrote:

> Judy Perry wrote:
>
>  While looking for info on HC's old way of doing scripted musical
>> generation, I came across this page:
>> http://www.kenjikojima.com/pi/htmlFiles/program.html
>> Apparently, it's some sort of Rev port of an earlier HC work....
>>
>
> If I remember correctly, didn't HC use a scriptable system to re-sample
> sound resources?  I don't think it had anything to do with MIDI per se.
> Concerning scripted MIDI sequence generation:
>
> Udi's makeSMF:
> http://homepage.mac.com/udi/stack/makeSMF133.hqx
>
> JLG's shakobox:
> http://www.hyperactivesw.com/shakobox.html
>
> -KK
>
>
>
>
>
>
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