Simultaneous Animations...

Björnke von Gierke bvg at mac.com
Thu Dec 3 19:39:32 EST 2009


i think someone made a version of "life" once, but that one may seem  
random and actually isn't. so maybe that's not what you're after?

http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life

On 3 Dec 2009, at 21:57, John Patten wrote:

> Hi All...
>
> Looking for a strategy to implement random animations, and then have  
> the animated objects interactions result in additional data...these  
> animations would be part of simulations for students.
>
> I posted a small example of my first attempt by using polygons and  
> then modifying the points of those polygons and having the object  
> move along their paths. It up on RevOnline tagged with Animation.
>
> Not sure if there is a better way...., probably will invest in  
> AnimationEngine... seems to simplify many of the things I would like  
> to do once I get a strategy down for animating the screen objects.
>
> However, not sure if the "randomizing poygon points" strategy is the  
> correct way to about about randomizing objects on the screen...?
>
> Any other suggestions?
>
> Thank you!
>
> John Patten
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