Creating complex graphic objects

Richmond Mathewson geradamas at
Sat Apr 4 11:19:13 EDT 2009

James Hurley wrote:

"Then take the points of the circle (in the variable results) to  
extract say the 10th and 14th points.
Create a new graphic using these two points and set the end arrow to  
Do this periodically throughout the repeat loop--every so often pick  
a pair of points, create a new grc and set the end arrow to true.

Voila, a circle with arrows."


A series of overlapping graphics which give the appearance of a circle
with arrows.

Still unable to 'rotate' this 'circle'.

As far as I understand, what David Bovill was after was
a SINGLE graphic object that consisted of a circle with

This is fairly easy, but tedious, to make. It will be, inevitably
'warty' as graphics within RunRev have to have points consisting
of whole numbers.

trunc !

What I also understood (and here I may be guilty of over-interpretation)
was that D. Bovill wanted to rotate this graphic object, which,
as it would not be a regular polygon would not be possible.

So, as far as I can see there are a number of things that should be popped on the wish list for RunRev 4, 5, 6 whatever:

1. Ability to import scalable vector graphics regardless of development
   or deployment platform": EPS, PS, SVG.

1.1. Ability to export those imported graphics in different vector graphic
     formats ??????

2. Ability to rotate those imported graphics using ANGLE.

3. Ability to access their 'points' and manipulate their shapes once
   within RunRev. This, of course, will come up against the problem
   of graphic objects having to have points that are whole numbers.

4. Ability to rotate ALL graphic objects whether originating inwith
   or outwith RunRev.

sincerely, Richmond Mathewson.

A Thorn in the flesh is better than a failed Systems Development Life Cycle.


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