Interactive Fiction with Runtime Revolution

capellan capellan2000 at yahoo.com
Thu Nov 13 23:46:27 EST 2008


Hi,

Luis, many thanks for these pointers with really useful information! :-)

Thom, you made very good points that i should ponder.
Many thanks for making available your iTunes Library Suite! :-D
About web based Interactive Fiction, look at this fine example:
http://www.questml.com/quests/static/legend/start.htm

Andre, i have not Revolution Media or this template stack
for creating interactive fiction games (like myst) but will be
great to look a completed example of a game made with this
template stack.

Richard, many thanks for your kind words and i will like to
be more experienced to create this kind of application in such
way, that users could expand and enhance it without
too much difficulty or intervention.

This project require a well though roadmap with several realistic
milestones and many brains well coordinated...

Does anyone interested in creating this software
could create such roadmap?

The kind of challenges that i could foresee
in this project: 

Should this software exports to html pages and other
Interactive Fiction formats (like QML, Inform, TADS, etc...)
or only work with Stacks?

While i was investigating this topic, i noticed that some of
the editors and players for these languages are Java and PHP
based, so there is an oportunity for creating interpreters
and editors in Runrev that could do the job using less resources
with better user interface. 

Thanks again for your help!

alejandro


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