Another Revolution?
Malte Brill
revolution at derbrill.de
Sat Jan 19 20:06:42 EST 2008
> (Malte: are you listening out there?)
Yes. I am. :)
I do not have to say too much on the original topic though. Actually,
I wrote a lengthy email and threw it away instantly. Boiled down:
If I want my games to run in a browser (which I do not at this time) I
´d go flash. If I wanted them on mobile devices (which I would like
pretty much) I´d go Java (and processing on top of it). But as I avoid
dot syntax whereever I can, I go Rev, deliver desktop apps and most
likely gain more paying customers than I would with a browser solution
(lengthy part of explanation snipped out here). Long story short: each
tool for it´s purpose.
That said I would not want Rev to support yet another heap of
platforms, as I think of each browser for each OS being a seperate
platform. If RR would considder adding more Platforms to maintain, I
would pretty much prefer engines for mobile OSes like symbian or the
iPhone. And even those after all the features I would love to see for
the existing platforms. Let me name a few:
- tree control
- real table field
- paragraph alignment in fields
- multichannel audioclips without quicktime dependencies
- openGL support
I know I want the moon on a stick, however I think many of us will
have similar and maybe even longer wish lists. Those should IMHO have
a higher priority than delivering just another web technology that
will most likely be half baked for quite a while. If I would considder
switching from producing desktop apps to web apps I would bite the
sour apple and learn web technologies, including the dots involved
*shudders*
All the best,
Malte
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