Anyone interested in learning more about Rev on Rockets?
andres at bakno.com
Thu Feb 21 10:31:58 EST 2008
I'm interested also.
On Feb 21, 2008, at 6:01 AM, Chipp Walters wrote:
> Part II
> So, the other really cool part of ROR (Rev On Rockets) is it comes
> with it's
> own webserver, which runs locally, and is ENTIRELY REV BASED. So,
> you can
> edit and debug your RevCGI right in Rev without even being connected
> to the
> Internet. This is an extreme ease-of-use workflow addition to the
> process of write code, upload, test in browser, then try and figure
> out why
> it didn't work-- which is the most DIFFICULT part of RevCGI. Andre's
> webserver has some very advanced debugging features as well, so it's
> easier to 'get it right.'
> To say it another way, Andre's really done quite well in integrating
> all of
> this, and those of you who know him, know he writes really good code.
> And, with a few modifications to MagicCarpet, I've been able to
> workflow outside of Andre's local webserver.
> One of the issues with ROR, is it's not documented well-- and is a
> bit hard
> to pickup without a bit of handholding. In fact, I've spent hours on
> phone and screensharing with Andre just to get caught up on all the
> stuff his libraries do. We've created several examples together, and
> our sessions, I end up more and more impressed with ROR.
> So, I thought if others were interested, I'd create a tutorial
> series to
> help developers learn how to use ROR and RevCGI. There are of course
> very good RevCGI beginner tutorials, but I'm hoping these would go
> and show a bit more advanced techniques...like putting file locking
> on a
> stack so that 2 people don't try to write to it at once. Or, uploading
> images and files via HTTP and not FTP using POST.
> So, if you're interested, holler at me or Andre, or just respond
> here. If
> there are enough folks, we'll create a few free ROR tutes. Just let
> us know!
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