Inter-Application Communication on Windows
Luis
luis at anachreon.co.uk
Thu Feb 14 07:48:06 EST 2008
Hiya,
Might be worth a look at SQLite shared cache mode.
Cheers,
Luis.
On 14 Feb 2008, at 11:11, Dave wrote:
> Hi,
>
> I thought about using a file, but the problem is that database app
> has to send progress updates quite often and since it's accessing
> the disk heavily anyway (building the SQLite database from input
> files) it would slow the whole process down.
>
> If I use sockets and an addres of 127.0.0.1:6000 could this cause a
> problem with anti-virus and firewall software?
>
> Thanks a lot
>
> All the Best
> Dave
>
> On 13 Feb 2008, at 18:36, FlexibleLearning at aol.com wrote:
>
>> After going all round the houses on this one, using files is
>> exactly how the
>> Scripter's Scrapbook IAC API works, with the benefit of being a cross
>> platform solution as well.
>>
>> /H
>>
>>
>> Dave wrote:
>>> I have an application that periodically creates or updates an
>>> SQLite
>>> database (actually there are lots of databases (separate SQLite
>>> files), but only one is worked on at a time) and then sends the
>>> results to the server. This process can take upwards of 15
>>> minutes to
>>> complete. In the meantime I want to be able to still use the
>>> application to do other things (such as create playlists in
>>> iTunes).
>>
>> Richard Gaskin wrote:
>> I'd use sockets, or polling for a file. While polling a file's
>> content
>> can eat some cycles, polling for the existence of a file is
>> pretty darn
>> fast. Given the scenario you describe, where you're not really
>> expecting a result for several minutes, you could probably get
>> away with
>> polling for a file every few seconds. Cheap, simple, reasonably
>> efficient.
>>
>>
>>
>>
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>
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