Andre's post: Rev and the Web...

Brian Yennie briany at
Fri Dec 26 15:48:41 EST 2008


Read the docs on sockets. It's actually not that much harder that what  
you describe below, but you're going to have to at least try it =).  
Once you have a few handlers working, you can have your own higher  
level API.

put "" into myServer
open socket to myServer
write myClientMessage to myServer


accept connections on port 8080 with message "clientConnection"

on clientConnection tSocket
   read from tSocket until empty with message "myClientMessage"
end clientConnection

on myClientMessage tData
    bla bla bla
end myClientMessage

If you really want a game server, you're gonna have to work at the  
socket level. The above IS "high level" socket programming. As you've  
mentioned, you don't want to just fetch URLs which is the point at  
which xTalk really abstracts away the details.

> Thanks Bill.  I hope you are going to provide this functionality  
> wrapped into xTalk's easy message passing protocol...
> send myClientMessage to myServer
>   and...
> on myClientMessage
>      do blablabla
> end myClientMessage
> Randall

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