(no subject)
Eric Chatonet
eric.chatonet at sosmartsoftware.com
Sun Apr 6 12:08:26 EDT 2008
Hi Mark
At first sight, but I may be wrong, hiding and showing just involves
a screen refresh but does not set any data and does not make the
engine sending close/open messages, etc. so it could appear faster.
The best could be to test?
And share your results :-)
Le 6 avr. 08 à 17:58, Mark Greenberg a écrit :
> My students are animating three characters on a card by hiding and
> showing .png images against a background. Each character has a
> dozen moves or so, and each move has between 5 and ten frames.
> Each figure is approximately 400 x 600 pixels in size. My question
> is which would be faster, having the frames be separate image
> objects and using hide/show; or having just three image objects
> that draw their contents from images on another card with a repeat
> loop and something like...
>
> Put image "p1punch" & frameNo of Card 2 into image "Player1Main"?
>
> Speed is important because we are starting to reach the limit of
> the computers' ability to display the images.
>
> Thanks in advance,
>
> Mark Greenberg
Best regards from Paris,
Eric Chatonet.
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