Good ways to overcomplicate your code and slow down development

Mark Wieder mwieder at ahsoftware.net
Sat Sep 16 13:56:08 EDT 2006


Chipp-

Friday, September 15, 2006, 9:37:27 PM, you wrote:

> I've tried writing code where no handlers/functions are more than a
> dozen lines long, and while it is an interesting excercise...it's a
> real pain to debug, not to mention to go back and try and figure out
> what the heck you meant to do 6 months from now.

Different strokes. I find it much easier to debug if I modularize my
code: break things down into (re)usable functions, get them tested and
working, then build other things from them. Probably something I
learned from my Forth days, building things from the ground up.

-- 
-Mark Wieder
 mwieder at ahsoftware.net




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