Player object and memory
Scott Rossi
scott at tactilemedia.com
Thu Mar 9 13:40:08 EST 2006
Recently, Peter T. Evensen wrote:
> Still hangs, even if I set the filename to empty. I did this:
>
> lock messages
> set the filename of the target to empty
> set the filename of the target to the first item of tCurrentSoundList
> unlock messages
>
> Is that what you had in mind?
Yes, but really you would call it every time you change sound files (not
just the first time). I would expect using this the first time you set a
filename would have no effect -- the code is supposed to "clear out" the
player for the *next* sound file to be played. If your stack is hanging the
*first* time filenames are set, something else is going on.
Regards,
Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
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