quicktime 3D
Viktoras Didziulis
viktoras at ekoinf.net
Tue Jul 11 05:51:07 EDT 2006
Interesting... I wonder again what sort of 3D engine they use to create
games like Alida? Link to this game appears on runrev homepage so I
naturally expect it is created with Rev studio. They also advertize
DejavuWorld, Vue 5 Easel. But how do all this 3D stuff relates with
Revolution Studio - how and where can I put all those 3D scenes and models ?
Any tutorial, please ?..
All the best!
Viktoras
-------Original Message-------
From: Malte Brill
Date: 07/11/06 12:36:30
To: use-revolution at lists.runrev.com
Subject: Re: quicktime 3D
Hi Victoras,
> If not, possibly arcade engine is the only way to go, as it is
> quite difficult to find even a description of 3D formats used by
> quicktime.
The 3D support in AE is very basic until now. What you can do is
display wireframe models made from pointlists.
eg:
0,0,0
50,0,0
50,50,0
etc.
You can then use AE to display these pointlists as wire frames in 2d
space, either in 3d or isometric view. You can rotate the model
around the x,y and z-axes. AE does these calculations very fast. I
have successfully converted rotator Models for use in Rev. However
the 3d support in AE is in very early state. I am looking more into
this area to make using it more pleasant. I just want to point that
out, to give an honest opinion what AE could do to help and that you
dont expect too much when you are trying it out.
Hope that helps,
Malte_______________________________________________
use-revolution mailing list
use-revolution at lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution
More information about the use-livecode
mailing list